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Grants & Projects
1. Goals
2. Motivation
3. Description
4. Technology
5. Assessment & Progress
6. Timeline

Curriculum Materials In Progress

Digital Media Curriculum Development Project
This material is based on work supported by the National Science Foundation under Grant No. DUE-0127280 and DUE-0340969.
PI: Dr. Yue-Ling Wong
Co-PI:
Dr. Jennifer Burg
Assessment Expert: Dr. Leah McCoy

1. Goals
This project is to develop course materials for the new digital media curriculum. The primary goal of our project is to combine the arts and science of the digital media discipline to develop material aimed at students who wish to study digital media from the perspective of a computer scientist, those who wish to study it from the perspective of an artist, and those who wish to study it from both perspectives.

2. Motivation
Our project responds to four perceived needs:

  1. the high interest that today’s college students are showing in digital media development
  2. the growing demand for digital media professionals in the workforce
  3. the need for a digital media curriculum that addresses both the technical and the aesthetic elements of multimedia creation
  4. the need for a curriculum that balances hands-on experience with fundamental concepts that remain constant beyond fast-changing multimedia development tools.

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3. Description
In order to approach digital media from both a computer science and an art perspective, we will divide our curriculum material into three modules. The first module will be a “primer” that provides fundamental knowledge required of all digital media students. The primer will contain the common body of information upon which the two more advanced, discipline-specific modules are based. One advanced module (the CS Module) will provide the scientific, technical, and mathematical foundation for the students’ understanding of digital media. The second (the Art Module) will treat the aesthetics and graphic design issues of digital media and emphasize the application of the knowledge. The advanced modules will provide two directions for students to pursue, each related to appropriate courses in the computer science or art departments (or in a combined interdisciplinary department, depending on a university’s structure). Students with interdisciplinary interests could pursue both tracks.

Three basic areas of digital media – image processing, digital audio, and digital video – are planned for this proof-of-concept project. Full development that will cover additional areas such as multimedia authoring and web programming is our ultimate goal.

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4. Technology
The material will be delivered in an electronic format – via the Web, CD-ROM, and e-books. The electronic delivery format will make it possible to supplement the material with multimedia enhancements such as interactive examples, hyperlinks to advanced explanations, manipulable charts and graphs, simulations, 3-D images, and audio clips. An additional goal of the project is to investigate new electronic delivery formats – in particular the e-book.

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5. Assessment
For the proof-of-concept project, the first year of the grant program entailed gathering baseline information using existing traditional curriculum material. Baseline data was gathered through questionnaires measuring the students’ incoming knowledge and periodic tests in the digital media/digital art course measuring their mastery of concepts and skills. In the spring of 2003, the new course material will be used. Computer science students in the digital media course and art students in digital art will be required to read and master the material in the Primer. From the Primer, all students will have access to the advanced modules. The CS module will be required for students in the computer science digital media course, but they will also be able to consult the advanced Art Module, and vice versa for the art students. The course material will be available on the Web.

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