Digital
media is an umbrella term for my
research interests. My specific interests encompass
entertainment computing, interactive multimedia and science
education. I am interested in investigating mathematical
description of human motion and expression which can
be applied to 3D animation. I am also interested in interactive
multimedia and stereoscopic viewing and their application
to learning,
computer games, and to live performance, such
as dance. Digital media is a new and interdisciplinary
subject. There are at least two challenges in teaching
digital media: (i) students comes from various background
and disciplines, (ii) various software application tools
and their ever-changing versions. The approach of the
digital media curriculum development project1 targets
these two challenges. My collaboration with a dance company
in two dance performance has allowed me to experiment
with stereoscopic animation and interactive multimedia
in live performance.2
Read more about...
>> Digital Media Curriculum Development
Project:
>>>> Web site with
developed curriculum materials
>>>> Approach
and
assessment for one of the challenges
>> My Work in the Two Dance Performance:
>>>> Overview
>>>> 2003 Fibonacci
+ Phi
>>>> 2004 The Bridge
>> Undergraduate
Research Project Opportunities
>> Interactive tutorials
for science subjects
1This
material is based on work supported by the National Science
Foundation under Grant No. DUE-0340969 and DUE-0127280.
2The
experimentation with stereoscopic animation and interactive
multimedia in these two performance was supported by
Wake Forest University Archie Fund for the Arts and Humanities
in 2004.